These instructions load the Region ID byte from the data save file and compares it to what the result is from the main.dol's sequence of instructions. The Region ID is a hexadecimal number (byte) determined by a small amount of PowerPC instructions (within the main.dol), and that number is stored on the MKW data save file. These small amount of PowerPC instructions are done every time MKW is booted. When you create a data save for the first time, the resulting byte for the Region ID is written to the newly made data save file.įor every time you boot MKW with a data save already present, another different set of PowerPC instructions (within the StaticR.rel) is executed. Some Region ID's were give a certain color so players online could tell other people's region ID's. Before MKWii was released, Nintendo pre-made/configured the first 8 Region ID's. It will also determine what regional/continental Top 10 leader board that a user's TT's will be uploaded to. The Region ID determines what regional/continental VS/Battle Online rooms that a user can join. In Mario Kart Wii, the game uses what are called Region ID's to designate separate regions based on continental residence.
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